| 11-08-2007, 01:40 PM | #2 | |||
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Not all of them are available in jass. Fo example Suicidal is not, but Ancient is availiable as UNIT_TYPE_ANCIENT for IsUnitType method. |
| 11-08-2007, 01:59 PM | #3 | ||||
As a side note, some abilities have the target type harcoded, that means that you can change the values but ingame they don't work. How to know that, with practice :P As a empiric rule, abilities with dual effect like death coil, purge, abolish magic, etc., fail by changing these settings. |
| 11-08-2007, 05:46 PM | #4 |
But i like the ideas of a tutorial :) There are some cases that i don't understand. |
| 11-08-2007, 06:16 PM | #5 |
Exactly, a tutorial would be needed here. 2 x rep from me for a good one. |
| 11-09-2007, 08:36 PM | #6 |
Someone know what put in allowed target for clusterrockets to damage enemy units and buildings, tree & destructibles ? I tried many combinations with no results. |
