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Global Arrays vs ABC

11-08-2007, 02:42 PM#1
cohadar
Quote:
Originally Posted by Vexorian
Attaching in general is overkill.

A single global array per spell is not gonna hurt anyone, not to mention that if you use an struct per spell you are already making a lot of global arrays per spell anyways.

I meant overkill in the sense of writing the code not in the sense of memory used.

Lets let people judge this by themselves, here are 2 spells that do exactly the same thing:
(with differences highlighted in the code)

Expand JASS:


Expand JASS:
11-08-2007, 10:14 PM#2
Toadcop
omg... =) are "through ass solution"... you could also compare GUI triggers and you ABC... i mean a skilled coder can realiese it very well with out many fucking awesome systems which will save the universe.
^^ (imho idk)

btw use my XAT it's much better than ABC xD rofl lolzor =)
(cause it doesnt have any loops and have the minimal chance of overlaping)
but it's also a question of taste =)

wow sorry ^^ (+ no personal offense or something, just lol)
by Vexorian
Quote:
you know Jass is not only used for spells...
yes it's also used for Ray Trace algorithms xD
11-08-2007, 10:27 PM#3
cohadar
Quote:
Originally Posted by Toadcop
omg... =) are "through ass solution"... you could also compare GUI triggers and you ABC... i mean a skilled coder can realiese it very well with out many fucking awesome systems which will save the universe.
^^ (imho idk)

btw use my XAT it's much better than ABC xD rofl lolzor =)
(cause it doesnt have any loops and have the minimal chance of overlaping)
but it's also a question of taste =)

Thats exactly my point, you don't have be a skilled coder to use ABC :P
And results are absolutely the same.

XAT indeed has minimal chance of overlapping,
who ever invented that hashing code inside XAT must be some form of genius.
roflmao :D

Quote:
Originally Posted by Toadcop
yes it's also used for Ray Trace algorithms xD
I will laugh on this for seven days....