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Black Lotus

11-09-2007, 10:49 AM#1
demonic pidgeon
Black Lotus


Great Clans have fought for domination of Hokkade island for years, until now.
An ancient evil, known as Black Lotus, jailed inside Mokame mountains, has awoken.
It's the curse of humankind, thorn in the flesh and now the
population of Hokkade is in danger. Old enemies ally and fight side
by side against the Unknown. Will the stand last...

Overview


Overview

Black Lotus is a teambased hack'n slash mod for Warcraft III.
It's based in dark asian fantasy world. 2 Teams named as
Wolf Clan (good) & Black Lotus (evil) fight each other to achieve victory.
Battles are fought between hero's and armies +50 men and demons.
Between fighting you need to do tasks to win your enemy. Tasks
include things like capturing objectives.

Wolf Clan's goal is to close the demon gate of Black Lotus and defend
thier village.

Black Lotus' goal is to destroy the village of Wolf Clan and defend
their demon gate.



Features


Features

This mod introduces hack'n slash combat system to the warcraft III.
It has been done by following some of the greatest hack'n slash console games
like Dynasty warriors and Ninja Gaiden.
  • BNet compatible.
  • Can hold up to 10 players online.
  • Fluid combat system with loads of action, blood and gore.
  • Exciting arcade feeling.
  • Custom skills, models, animations, skins, sounds and music.
  • More information when the mod progresses.




The Crew and Recruitment


The Crew

demonic pidgeon aka v3Bu (Project leader, Terrainer, art, sounds and music)
Diehard@Azeroth (Triggerer)
You?

Recruitment

Black Lotus is looking for people to fill the seats in our team. If
you don't mind joining the team, single requests are also very welcome.

We currently need:
  • Triggerers - GUI/JASS, to tweak the combat system
  • Modellers - We need 2 models for our demo map... (and doodads)
  • Animators - ...and those two needs to be animated...
  • Skinners - ...and skinned.
  • Effecters - Yes, you need knowledge of gui and artistic eye to make skills look cool using effects.
  • Story writer - Also needed to make this mods background information more interesting




Credits


Credits
People who have already given their effort for this project:

KiD-X
YoshiRyu
RED BARON
valkemiere
Black_Stan


Thank you!



Development, update 11/11/07


Early stages

In Asian clans, We were doing a micromanagement-game-system based in your mouse reaction time and speed. Then we came to a conclusion that arcade style hack'n slash would work better and be more interesting
(especially in Bnet, which is full of DoTa these days). Our goal is to be something "different" and to give people something "new". We started again from scratch and now we are working with terrain and triggers.

No pictures available yet since I'm trying to find a good atmosphere for the testmap. Testmap is about defending your village from Black Lotus -waves. It's only for testing the combat system and showing people what to expect. Now we need some help to get our testmap out. Triggerers are the most wanted people at the moment.

Other things:
Suggestions for resources of doodads of asian nature replicas are also needed or something which looks similiar.

Game overview might change if people demand this to be a survival hack'n slash.

11/10/07
Major progress in triggering. Diehard@Azeroth achieved to make the combat system work with great quality.

I have been doodling with map editor and made some sketches and measurements of the testmap.

11/11/07
Valkemiere did some really good job with skinning. Chech attachments for result.


Attached Images
File type: jpgasd2.jpg (105.9 KB)
File type: jpgasd3.jpg (106.2 KB)
File type: jpgasd.jpg (147.4 KB)
File type: jpgHeroMuneyosiYagyu.jpg (48.0 KB)
File type: jpgwip.jpg (102.6 KB)
11-10-2007, 12:15 AM#2
demonic pidgeon
First update in 24h hours. Yes, Diehard managed to make some very neat triggering and made this project possible to continue. Me myself managed to make some sketches of the Mokame mountains. Enjoy.

Our progress with the test map:

Combat system ||||||||||
Terrain ||||||||||
Other things are untouched at the moment.

And I forgot to ask what do you think of this?
11-11-2007, 07:38 AM#3
demonic pidgeon
Alot happend on these few days. A major progress in triggering and skinning. Check first post for pics

Combat system ||||||||||
Terrain ||||||||||
Skins ||||||||||

I would like to hear what you think of this.

SECOND UPDATE TODAY:
Valkemiere has been very busy doing the first hero. I added a ingame shot of him (that terrain behind him has nothing to do with the project). Yes, The model is wip And we cant continue it without an animator or someone who can do decent animations.
11-12-2007, 06:45 AM#4
demonic pidgeon
We are having a really good post count, 80+ views and 0 replys, This is like my personal notebook anyways

a minor update:

Progress with terrain, main shapes have been done, all we need is custom doodads, snowy sakura trees and snowy rocks,bushes and stuff.

Terrain ||||||||||