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how to enable sight radius of collision missile units or damaging projectile?

11-11-2007, 09:54 AM#1
waaaks
like the title said
i want to know how to enable or add a sight radius to my collision missile or the damaging projectile launch

i tried adding a sight radius to the dummy unit used by caster system, but it doesnt work...so how to add sight radius on any dummy used by cs?
11-11-2007, 12:01 PM#2
Vexorian
I think I make sure not to change owner ship of collision or missiles unless it is necessary.

At least for collision missiles you are gonna have to manually change the player and then add that goblin sight skill to it (remove it on destruction).
11-13-2007, 01:55 AM#3
waaaks
k i got it
11-14-2007, 02:54 AM#4
waaaks
bump

tried it but still not working
11-19-2007, 01:45 PM#5
Vexorian
I didn't see this reply before.

Anyways, I think I may have removed caster's sight range a while ago because, they are supposed to be visual effects and they don't often have a sight range.

If the goblin sight bonus ability doesn't work then you can always add more sight range to your caster unit. If your map can do ok without it.
12-03-2007, 03:21 AM#6
waaaks
Quote:
Originally Posted by Vexorian
I didn't see this reply before.

Anyways, I think I may have removed caster's sight range a while ago because, they are supposed to be visual effects and they don't often have a sight range.

If the goblin sight bonus ability doesn't work then you can always add more sight range to your caster unit. If your map can do ok without it.
oh

i havent tried adding a sight radius to my dummy and add the goblin night scope

but i tried, goblin night scope without sight radius = didnt work
also tried, adding sight radius to dummy but without goblin night scope = didnt work

ill try both of them and see if it works or not