If i save and load the game, many bugs appear. Is it a known thing or ... ?
Bugs are building floating in the air, picking an item on the ground make it desappear, random spell doesn't work..
Buildings created on permanent terrain deformations get screwed up when you load a savegame: i.e. if it was an elevation they disappear below the ground.
I just discovered that is only building near the center of the map....
I remade the level design to make nothing in this area, so no flying building but it's not really a fix.
Also, Toadcop has said something about there being a bug with loading gamecache values if you stored them with spaces in the missionKey and key strings.
I know during a save/load, string tables are re-created, but the old string tables are never destroyed (will leaks strings again for the first time, after a load).
I tend to try avoid the player to save with the conventional saving methods, as much as possible (because of all these unknown issues). Especially with the level of jass currently, there is so much extra going on.