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Save/Load game creating bugs

11-12-2007, 04:12 PM#1
abriko
Hi,

If i save and load the game, many bugs appear. Is it a known thing or ... ?
Bugs are building floating in the air, picking an item on the ground make it desappear, random spell doesn't work..

Example on ss joined.
Attached Images
File type: jpgbugsbuilding.jpg (91.4 KB)
11-12-2007, 05:46 PM#2
PitzerMike
Wow, that thing is totally in the air.
completely
11-12-2007, 06:40 PM#3
abriko
... yeah.. that's the bug. Anothing else very important to say ?
11-12-2007, 06:44 PM#4
PitzerMike
Well, for terran buildings it makes sense. Liftoff ftw!


Only thing I know about savegame bugs is the JASS_MAX_ARRAY_SIZE problem. But that causes a game crash so I don't think there's a connection.
11-12-2007, 06:56 PM#5
abriko
This terran building is made with basic concrete ^^ ...

Anyone know problems link with load/save game ?
11-12-2007, 08:26 PM#6
masda70
Buildings created on permanent terrain deformations get screwed up when you load a savegame: i.e. if it was an elevation they disappear below the ground.
11-12-2007, 08:35 PM#7
abriko
Hum....

I just discovered that is only building near the center of the map....
I remade the level design to make nothing in this area, so no flying building but it's not really a fix.
11-14-2007, 12:36 AM#8
Pyrogasm
Also, Toadcop has said something about there being a bug with loading gamecache values if you stored them with spaces in the missionKey and key strings.
11-14-2007, 12:57 AM#9
Toadcop
yes and not only ^^
but this bug is lol ^^ i havent see anything like that before. but it ma be some logial explanation for this =)
11-14-2007, 02:53 AM#10
Ammorth
I know during a save/load, string tables are re-created, but the old string tables are never destroyed (will leaks strings again for the first time, after a load).

I tend to try avoid the player to save with the conventional saving methods, as much as possible (because of all these unknown issues). Especially with the level of jass currently, there is so much extra going on.