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[Idea] Yin Yang

11-22-2007, 04:40 AM#1
Tide-Arc Ephemera
This is NOT a request. It's an idea.

I attached a cute little yin and yang icon I saw somewhere and it's 3D and animated. What'd be really cool is if this was a model. I could imagine several spell uses 'n' stuff for it.

So yeah, if you want to take it on, have a go.

Zoom (requires log in)
Attached Images
File type: gifindex-1.gif (56.3 KB)
11-23-2007, 06:39 AM#3
Nuclear Arbitor
it would make a good over head buff. really simple too, if u could texture well. two planes and then fiddle with the skin to get the holes right. i cant do it though.
12-05-2007, 02:22 AM#4
whitedragon
I'll try to do this, but it is harder than it looks.

Edit: Halfway done. I'll post a .gif soon.

Edit2: There.

Ignore the boxes, as they are the bones.

I'll finish tomorrow. It's late now.
Attached Images
File type: gifyinyang.gif (486.0 KB)
12-05-2007, 03:52 AM#5
Tide-Arc Ephemera
That's actually pretty good at the moment.
12-05-2007, 02:10 PM#6
whitedragon
Thanks.
Any ideas on how to spice it up?
12-05-2007, 03:35 PM#7
Mc !
Add the circles(with billboarded planes), make it billboarded(maybe, it probably will still look good if you don't). Make the white part use an additive material and the black part use a modulate material.
12-06-2007, 12:05 AM#8
Nuclear Arbitor
lol thats about 10x more complicated then i was thinking. i just thought u could use two parallel planes and texture them. saves polys too. o, and don't add particle emitters, i hate it when ppl have huge particle emitters on models. but yeah it looks nice, just needs the dots, they give it the hypnotic look. and maybe make it move a tad bit faster.
12-06-2007, 12:36 AM#9
whitedragon
Actually, I couldn't make it work as is in that picture, because they need to be "their halves". As it was in that gif, they were just copies, and the dots didn't had the right timing on the holes.

Quote:
Add the circles(with billboarded planes), make it billboarded(maybe, it probably will still look good if you don't). Make the white part use an additive material and the black part use a modulate material.

How do I make gif anims out of the previewer?
12-06-2007, 04:11 AM#10
Tide-Arc Ephemera
It'd be good if the two apostrophe/comma shaped things were 3D in some way, but I'm not professional at telling what things like this would look in full 3D with necessary billboard planes.

Offtopic
Nice avatar Mc !
12-06-2007, 04:53 PM#11
Mc !
Quote:
Originally Posted by whitedragon
How do I make gif anims out of the previewer?

You'll need a program to do so. I use hypercam. But I believe there are some others that are waaaaaaaaaaay better than that one, just search.

Quote:
Originally Posted by Tide-Arc Ephemera
Offtopic
Nice avatar Mc !

Thanks lots, nevertheless I think it will look funny with a santa hat <.<.

EDIT: Which is exactly the reason I changed it!!!
12-06-2007, 07:09 PM#12
whitedragon
Quote:
Make the white part use an additive material and the black part use a modulate material.

This causes the white part to always show over the black one. Unless there's something else to set or to do with the texture which I don't know.

As for billboarding the dots, the black one didn't show for some reason.

EDIT:Changed some things in the texture. Here it is. I still think it needs something else, but tell me what you think.
Attached Files
File type: rarYin Yang SFX.rar (28.7 KB)
12-07-2007, 01:24 AM#13
Nuclear Arbitor
thinking back it actually probably wouldn't work with planes because planes face you and if it wasn't it'd look flat and bad. ah well i haven't made any buffs yet so i haven't dealt with this problem.

Edit: looks nice in the viewer, i might get around to testing it one of these days.