| 11-24-2007, 07:37 PM | #1 |
HI all! I have finished my first terrain work, so i want know what do you think about it. It's Orc's base somewhere in the desert... |
| 11-24-2007, 07:44 PM | #2 |
Those looks really nice. Those building models are sweet because they fit in well and don't look out of place, like many custom models can. Very cool. +rep |
| 11-24-2007, 07:56 PM | #3 | |
Quote:
thx ![]() |
| 11-24-2007, 11:39 PM | #4 |
well u've got some floaty rocks in the first picture, and the tiles don't mesh to well, but other then that its awesome. some of the models look like wow exports though, the fence. |
| 11-25-2007, 05:43 AM | #5 |
The fence is in the Ultimate Terraining Map so I'm pretty sure it's not a WoW export. In the second shot some tiles could be replaced to make it blend better. |
| 11-25-2007, 09:28 AM | #6 | |
Quote:
It's models from Ultimate Terraining Map that u can download there. And what tiles exactly do u mean? |
| 11-25-2007, 04:41 PM | #7 |
I think it's pretty good, like most of the building placement is nice. You probably should of stuck with all built-in tiles, (like many before me) the tiles and floating rocks are my only problems. |
| 11-26-2007, 07:11 AM | #8 |
scenery too close to camera == dim textures are badly imposed tilesets... well it question of textures) and the last - stones fly in air. in general 3.5/5 =) |
| 11-26-2007, 09:37 PM | #9 |
all the textures, they don't edge well. the textures them selves are very nice with good detail, but they don't have edges that match well, like when you put Lorderon summer dirt on top of a Dalaran stone texture. |
| 11-26-2007, 10:39 PM | #10 |
When they say textures and tiles, they're referring to the ground textures that you've used in - probably - too high a variety. Stick with the tiles built into a certain tileset and chose the layout / arrangement better. |
| 11-28-2007, 04:54 PM | #11 |
hmmm...ok i'll try it...but... ![]() |
| 12-26-2007, 08:15 PM | #12 |
It's a bit crowded and the textures don't match, but otherwise it's really nice. |
