| 11-25-2007, 11:40 PM | #1 |
i really NEED to read the elapsed game time however i must know 2 things(if this is possible) -Does it restart in some way? -How can i read that? (a function like GetElapsedGameTime should be useful) -Should have a precision, at least, of decimal in seconds (0.1) Thanks for suggestion |
| 11-26-2007, 12:19 AM | #2 |
Simply start a timer on map init, which lasts for 100000000 seconds, and get the elapsed time on that timer. |
| 11-26-2007, 01:14 AM | #3 | |
Quote:
The reason blizz didn't add this ultra useful native will remain a mistery. Nah, it is not a mistery, they didn't need it for any campaign so they didn't add it. |
| 11-26-2007, 11:55 AM | #4 | |
Quote:
yeah...on other good editors i used this functions to create some good effects on spells or things like that... however, it's not really clean, but i hope no one will play 1127 days on the same map without closing it :P |
