| 11-26-2007, 01:20 AM | #1 |
Is there any particular reason the Object editor would create this: //! external ObjectMerger w3u nzin UCST unam Caster uabi Aloc umdl "dummy.mdx" udgb 0 umpm 1000 umpi 1000 As a hero, rather than a unit? It happens on all the maps I've tested it on, including a blank one. Edit: Hmmm, I've just noticed all heroes in the World Editor have capitals as their raw code and all units have lowercase. Edit2: Yep, that is the case. Deleting this. Edit3: It is even possible to delete a thread without loading images? Someone else had better do it. |
