| 11-26-2007, 10:05 PM | #1 |
By angle of projection, I mean the 3-dimensional angle that the vector "follows", if that is clear at all. I know that to find the angle of projection given 3 coordinates (3D vector) the equation is: Atan2(dz,SquareRoot(dx*dx+dy*dy+0.1)) However, say you have this angle, the question would be how do you find 'dx', 'dy', and 'dz'? |
| 11-26-2007, 10:17 PM | #2 | |
Quote:
You're welcome. |
