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Kilrogg Deadeye

12-02-2007, 12:31 AM#1
antihero
Here is something I made a long time ago for DoC, Kilrogg Deadeye

Model by Xaran and Blizzard

(and don't bitch about how high detailed it is, it's a cinematic skin that had 4 uvs)

EDIT: Ow and I don't know whats up with the ears, they don't wrap or something)
Attached Images
File type: jpgSliceAndDice.jpg (225.9 KB)
12-02-2007, 12:56 AM#2
Dan van Ohllus
Why does he have thorns on his knuckles?

I'm not fond of how you drew his back (or is it because of the wrap?), but the rest is nice.
12-02-2007, 01:02 AM#3
antihero
Yeah I kinda suck at back muscles and as for the claws on his knuckles, here's the concept art the model was based on.
Attached Images
File type: jpgWarCraft_Samwise071b.jpg (39.9 KB)
12-03-2007, 03:11 AM#4
Punisher_x
Thats pretty god damn awsome. But i'd have to say those are some pretty wimpy shoulder pads esp. for warcraft standards.
12-03-2007, 03:38 AM#5
Fluff
Quote:
Originally Posted by Punisher_x
Thats pretty god damn awsome. But i'd have to say those are some pretty wimpy shoulder pads esp. for warcraft standards.

I wasn't going to say anything, but since Punisher brought it up... I think that the spikes need to be fatter, or else add some more.

Here's a good picture:
http://img75.imageshack.us/img75/466...tic800x5ur.jpg
12-03-2007, 05:30 AM#6
antihero
Well they are flat planes, so from that angle they look very thin. They are actually quite wide.

But hey, I'm just the skinner, what do i know.
12-05-2007, 08:37 PM#7
Xaran Alamas
Nice to see it textured. Good job.

And yeah, the ear wrapping sucks.

As for the armour, I stayed true to concept which was what was requested for the project.
Also of note: The head, axe and armour are all box modelled from scratch by me. The body is from the Glue-Screen Orc.

As for the 'spikes' on his shoulderpads, they're not spikes, if you look at the concept they're blades.
12-09-2007, 05:38 PM#8
Game_Slave
some of his flesh is a bit wrinkley, other than that this is an amazing skin +rep if i can
12-13-2007, 12:29 PM#9
erwtenpeller
The texture is good, but the face model fails really damn hard. He looks like a dumbass instead of a badass. Not good.
12-14-2007, 12:06 AM#10
antihero
What do you suggest?
07-15-2009, 12:11 AM#11
wowcraft03
WOW i think he looks perfect the way he is.. i think its a great feature for a orc face and all. can't wait to see this release. the team color you have are in excellent spot i must say thius is gonna be a great release.
09-20-2009, 08:34 AM#12
Xaran Alamas
I should point out two things:
This model is for Dawn of Chaos and won't be released before the mod.
Second, in response to Ertw, the face model is IMO fine. He has a big upper lip, unfourtunately it doesn't look right when his upper teeth are skinned onto the mesh for his lip is why he gets a goofy expression.
05-11-2011, 01:59 PM#13
Hardtime
Dude thats nothing compared to this

link: http://www.hiveworkshop.com/forums/m...models-120752/
05-12-2011, 08:43 AM#14
xXm0rpH3usXx
u got 3 posts and think you can judge good from bad art?
hahaha, good joke!

honestly, that was a fail post!
05-13-2011, 03:11 AM#15
Nuclear Arbitor
i thought about posting to say that this model is much more detailed than the ones in that guy's thread, but decided i would let this die. just such a dumb comment... the hive... lol