HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

compress model?

12-02-2007, 10:30 AM#1
waaaks
ive been mdl editing, and save some finished sfx model...my finished model is just a recolored one from blizzards default special effect (infernal meteor)...but the file size is 27 kb while others only have 1 - 10 kb

i tried mdx squisher but still didnt work, it still takes up 27 kb?

how would i compress my model
12-02-2007, 11:06 AM#2
Rao Dao Zao
MDX Squisher doesn't reduce the file-size; it makes the model more susceptible to MPQ compression (ie what you get when your map is saved).

So realistically, your model is actually going to be much smaller than this.

But really, at such a low level of size, you really shouldn't need to worry. Better to squish large unit models -- you'll get much more bang for your buck.
12-03-2007, 02:33 AM#3
waaaks
Quote:
Originally Posted by Rao Dao Zao
MDX Squisher doesn't reduce the file-size; it makes the model more susceptible to MPQ compression (ie what you get when your map is saved).

So realistically, your model is actually going to be much smaller than this.

But really, at such a low level of size, you really shouldn't need to worry. Better to squish large unit models -- you'll get much more bang for your buck.
oh i get it

but how did some models only take up 1 to 10 kb?
12-03-2007, 01:09 PM#4
Rao Dao Zao
The filesize is directly proportional to the amount of data in the model. More data, bigger filesize. Complex animations and large geometry take up more space than a few particle emitters.
12-04-2007, 03:46 AM#5
waaaks
oh ok...thanks