| 12-05-2007, 10:26 AM | #1 |
What is the best way to completely redo the terrain for a map while kkeping scripts, object data and possibly also regions? The best way I found is to reset height field, manually flatten cliffs, manually pain terrain to blank and manually remove all destructibles/doodads ![]() |
| 12-05-2007, 11:13 AM | #2 |
Make a new map, import all needed stuff there. |
| 12-05-2007, 12:56 PM | #3 |
If the map is not that big, create a small square consisting of "empty terrain", and copy paste this into other squares, while increasing your copied terrain square each time. For doodads/destructibles, select the doodad layer and go to Edit->'Select All', then hit delete :). Same for units. The doodad part is easy, but if it's a big map, maybe you want to replace the tileset differently: create an empty map of the size and extract both war3map.w3e and war3map.shd (mpq editor). Import them (through the import manager) into your map, making sure there are neither doodads nor units placed on the tileset. Save, reload the map, and remove the imported references (import manager). I can't guarantee it will work though. |
| 12-05-2007, 01:50 PM | #4 | |||
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| 12-06-2007, 12:31 AM | #5 | |
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| 12-06-2007, 06:53 PM | #6 | |
Open up your old map. Go to Advanced, and click on view entire map. Once you get the look down mode, open up a new map on top of that, Make your new map the same size of your old map. using what ever tile set and starting tile you want to use. Create the map (Don't need to save it). While in the Terrain pallet hit space bar (to clear your tool selection) then hovering the mouse over the terrain of the map hit CTRL+ A (to select all of the terrain). Then hit CTRL + C (to copy the terrain) This may take a moment. Close the New map (if you want to save it then do so). Once that closes you should be looking at your old map. Hit Ctrl + V to paste - that will take a moment or too. Being exactly the same there may be like one or two medium tiles off along the edge - not even that in most cases. Quote:
Very simple. Lets say your map is "Danlovers Delights" You would simple save as "Danlovers Delights 2.0" now you have your back up map to Danlovers Delights. |
| 12-06-2007, 07:06 PM | #7 | |
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Great trick! +Rep Pyrogasm: I'm not so stupid ;) I wanted to say I'm really lame at modyfing map files manually. |
| 12-06-2007, 11:14 PM | #8 |
I meant to imply that he should make a backup, not that I didn't know what a backup is :P |
