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Bag System

12-05-2007, 03:51 PM#1
WNxCryptic
Yes, before you even ask, I've looked at InvX, the Drag and Drop System, and AAAInventory.

Continuing on, I need a simple bag/inventory system for a single hero-class of a map I'm working on that enables them to carry more items than other classes.

Let me go through the inventory systems above and tell you why they don't work for me:

AAAInventory: Does not give bonuses for items in inventory/bag, only gives bonuses for "equipped" items (which seems extremely complicated to undo so that the inventory items DO give bonuses[Bag items don't HAVE to give those bonuses])

Drag and Drop: Implementation is rediculously difficult due to lack of documentation. I'd like to strip it down to just the bag system and maybe the auto-bag (where if you pickup an item and your inventory is full, it moves it to the bag automatically) system...but again, that was rediculously complicated.

Might anyone guide me to a slightly "leaner" bag system than the ones above. I just want a method by which I can increase the inventory space of a particular unit.
12-06-2007, 08:39 AM#2
Malf
weaaddar posted a newer bag system in this forum a few months ago, go search it.

Probably 6 - 9 pages back.