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Starcraft RPG : Marines Assault

12-08-2007, 11:42 AM#1
abriko
Starcraft RPG : Marines Assault (1-5)

Introduction ( texts from introduction cinematic ):

"All our assault troops have been eliminated...
We failed to prevent Zergs for moving into the region and preparing their assaults...
You represent our last chance. The city wishes you to help us for defending our colony until the complete civil evacuation.
Choose one of our 5 best officers and fight those demons !"


Basic containing:

Marines Assault is a RPG with a survival part. You start by choose one of the 5 heroes and have to complete all the mission in the Starcraft Universe and defend the base against the zergs assaults.
If you are a beginner, 2-3 hours are necessary to finish the map.

There are 8 quests and some are very differents :
- 4 boss to kill
- eggs clutch to destroy
- outpost to help
- valves to fix
- bridges to blow up
...

5 heroes :
- Caporal : Infantery specialist
- Sergeant : Artillery specialist
- Chief officer : technology specialist
- Medical officer : logistical and psy specialist
- Eradicator : cleansing specialist

Terrans unit types:
- Marine recruit
- Marine soldier
- Marine veteran
- Medic
- Dropship
- Siege tank
.. customed units from Acathla

Zerg unit type
- zergling
- hydralisk
- ultralisk
- scourge
- overlord
...and variation of hydralisks.

Gameplay:

- The playable at 1 as at 5 players.
- Difficulty variate with players numbers.
- Difficulty variate after each quest complete
- The gameplay is not based on creeping because you earn money by defending the base between each quests.
- The items are only charged type. The gameplay doesn't base the power of the heroes on permanent items.
- Players have to make team play to complete quests... make the a 2 with 3 players in game, it's too hot.

Evolution:

- The map can evolve a lot if people like it. I can add more quests and some more model like Mutalisk or Goliath.
- The quest can evolve too and not be in the same order, and not the same difficulty depending on this order.

http://www.acathla.com/MA/SA%20Marine%20assault92b.w3x
12-08-2007, 01:12 PM#2
Malf
*Dies at that beautiful wall of screenshotss*

Holy crap, 3.3 MB only? Sweeeeeet.
12-08-2007, 01:34 PM#3
abriko
Yep :) Really optimized. You can play it on B.net !
I think, tell me if i'm wrong, this is the first real and fully playable RPG in starcraft universe. ... and playable on Battle.net.
12-08-2007, 11:01 PM#4
BBDino
You need an English proofreader. Seriously.
12-09-2007, 12:29 AM#5
Pyrogasm
I wouldn't mind proofreading and helping you out with your english, Abriko.

J'étudie le français depuis 3 ans; alors, nous peuvons parler très facile.
12-09-2007, 12:35 AM#6
moyack
OHHH c'est magnifique!!! Pyro parle le francais tres bien!!! Ok, that's all that I can remember of French :P

BTW, your game owns Abriko, I'll try to play it on B-net. because playing it solo.... nah.
12-09-2007, 02:27 AM#7
abriko
Right, in the past, the proofreader who worked on my projects were so bad -.-

Moyack: Try to play solo to just know your hero, items, spells etc.. because if not the multiplayer will be hard ^^ This map need a good micro to start.
12-09-2007, 06:10 AM#8
darkwulfv
I'm sad, you only showed one screenshot with an Ultralisk, and it was hard to see.

I demand more ultralisk screenshots!
12-09-2007, 11:43 AM#9
abriko
Ok, all the screenshots are not uploaded. So see it here :)
12-09-2007, 03:00 PM#10
Callahan
There is some bug with eradicator jump abilitie.Sometime when i jump on highter cliff it stay in the air.
Btw Sarko'ling lol!Is it in relation with Sarkozy?
12-09-2007, 03:34 PM#11
abriko
Yes Jump can be bug if you jump on a doodad or destructible :/ Just a visual problem, it's not a blocker. I'll change the system if i can.

Sarko'ling, right, i created it during the election. I was thinking about a name for this boss.. and heard 399 times sarkozy name in a day... so ^^
12-09-2007, 04:11 PM#12
darkwulfv
Haha! Those ultralisks look awesome. I'd hate to see one of those in person.

But I suggest making them a little bigger. In Starcraft they were pretty big, but concept and fan art shows that they're supposed to be MASSIVE.
12-09-2007, 04:22 PM#13
abriko
Right... but the problem is just about Wc3 engine and gameplay.
Very big means big collision...collision are limited and when a big ultralisk attack a marine, marine is between ultralisk's leg and ultra just visually attack the wind...
The real ultralisk is the final boss... i think you'll like it ^^
12-09-2007, 07:48 PM#14
Gui
Abriko,where are the kemmings? ( Insects against Zergs ) But, good map,
12-09-2007, 09:15 PM#15
abriko
Kemings are a race of insects living on a continent on the planet Acathla :)
You saw it in the campaign ?