| 12-08-2007, 11:19 PM | #1 |
how can i choose a portrait for a certain model? like if i have a dragon model, and i want to make the default dragon portrait to my model...so how would i make it? or if i have a werewolf model, and i want a peasant portrait for him, how would i do it? any help appreciated |
| 12-09-2007, 09:06 AM | #2 |
The portrait is chosen in two ways: Units\Bacon\Bacon.mdx Units\Bacon\Bacon_Portrait.mdx If the path there is found not to exist, the game will fall back: using a camera object contained in Bacon.mdx. So if you want Bacon.mdx to have the peasant's portrait, you have to: a) import him over the original peasant model's path, so he becomes: Units\Human\Peasant\Peasant.mdx and hijacks Units\Human\Peasant\Peasant_Portrait.mdx OR b) export the peasant portrait, and import it as Units\Bacon\Bacon_Portrait.mdx so it hooks onto the first path. |
| 12-09-2007, 09:13 AM | #3 |
ah...so i only need paths for it...thanks |
