| 12-10-2007, 08:27 PM | #1 |
i have an arrow key thing I am doing however I need to make a unit move backwords as well as forwards. Like a moonwalk kind of thing. Any ideas? |
| 12-10-2007, 09:04 PM | #2 |
Not sure if this will work but issue the unit moving forward (or wherever they're facing) while moving the unit bit by bit backwards. |
| 12-10-2007, 09:15 PM | #3 |
Just play the walk animation and move a unit towards the opposite of their facing: JASS:call SetUnitX(yourUnit, GetUnitX(yourUnit)-distance*Cos( GetUnitFacing(yourUnit) * bj_DEGTORAD)) call SetUnitY(yourUnit, GetUnitY(yourUnit)-distance*Sin( GetUnitFacing(yourUnit) * bj_DEGTORAD)) |
| 12-10-2007, 11:06 PM | #4 |
u can play walk animation and set animation speed to -1 then it will walk backward |
| 12-11-2007, 10:04 AM | #5 |
Parts of the animation have to be played first before you reverse it. Much like you can't reverse a front flip to back flip without even doing the front flip first. |
