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collison missile, how to make it follow the target?
collison missile, how to make it follow the target?
12-28-2007, 07:02 AM
#1
waaaks
like the title say
how do i make it follow a unit?
mathematical functions please
12-30-2007, 09:55 AM
#2
Onihero
check out HINDYHAT's SEE v1.1 because he has a HomeOnUnit function which you could probably inegrate
12-30-2007, 01:07 PM
#3
Vexorian
Err, I think it is something like collisionmissile_settarget but you need to set "angle" speed as well.
Quote:
mathematical functions please
huh?