I'm going back to some old maps of mine and trying to update them. Most of them are just for my friends and I, quick little games or inside jokes. Anyway, I found these old dialog triggers that I remember working but do not. As far as I can tell the problem is in the IF statement right before my comment in the 2nd trigger.
Everything happens correctly except for the stuff in the IF statement that generates the next dialog's buttons based on what was selected in the last dialog.
Creation of the first dialog:
The trigger that detects and answers all dialog button clicks:
So what I end up getting is a dialog on the screen titled "Teams" with no buttons. I thought "(Clicked dialog button) Equal to Choice1" was the way check...
I probably just forgot something obvious, it's been so long since I've done GUI dialogs. And on that note I'm looking for a GUI solution, and couldn't find anything in search, etc etc.
Thanks in advance for any help.
Edit: Just found a solution. The first line before the IF statements I set a new variable to the clicked dialog button, then inside the IF I compared the variable of the clicked button to the variable of the created button.
Duh.