| 01-18-2003, 12:43 PM | #1 |
Guest | I can see that projectile art is scaled to the size of the unit shooting them. ie.. large units shoot large bullets/missiles etc Is there a way to set the projectile size independent of the unit scale? ie.. small unit shoots large bullet? or large unit shoots small? |
| 01-21-2003, 03:43 PM | #2 |
Guest | sorry to bump, but I'd really like an answer to this.. Yes or No will do.. well.. if yes, then explain.. if no, then no will do :) |
| 01-21-2003, 10:49 PM | #3 |
i was wondering this as well fr0gge, realizing he just spammed |
