| 01-16-2008, 02:42 PM | #1 |
I have a question related to some tooltips written in the game interface. There exist 8 armor types: 1) normal 2) small 3) medium 4) large 5) fort 6) hero 7) divine 8) none And for every armor type (defType) there are tooltips in the game-interface which begin with "ARMORTIP_" (raw data view!). So, well, there are 1) ARMORTIP_NORMAL 2) ARMORTIP_SMALL and so on But now the question: There are also strings like ARMORTIP_SMALL_VOM ARMORTIP_SMALL_VOC Where are they used?? I tried to make them show in game anyhow, but I had no success. I mean, if we could show them in game, then we could also use even more armor types then 8! ... ok, it isn't that easy, but if you would have different armor types where always 2 have the same behaviour in dealing damage to the other armors, then you could have 16 armor types, because I already found a solution how you can use 2 different armor icons for the same defType. The only thing I need in addition are 2 different tooltips. So what are these VOM and VOC good for and what do they mean? |
| 01-17-2008, 08:49 AM | #2 |
The armour types have evolved substantially over the course of the games patching lifespan: swapping around, changing strengths/weaknesses etc. Heavy for instance, used to take extra damage from pierce prior to the introduction of the magic damage hard counter. Those strings are, AFAIK, the ones used in previous verisons of the game for armour tooltips and are thus currently unusable for anything exciting. Oh and your sig officially makes zero sense. |
| 01-17-2008, 09:17 AM | #3 | |
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| 01-17-2008, 01:30 PM | #4 | |
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So, you are saying that these tooltips can be used??? If so, then how do I show them in game? What must a unit have, to show these tooltips on their armors tooltips? Beside that my signature of course makes sense... Ok, if you think a little bit longer about the joke, then you can say that it makes no sense, but jokes often use spontaneos mind linkings to make them funny. Perhaps it isn't that amusing, but I gave it a try ![]() |
| 01-17-2008, 05:16 PM | #6 |
No, he's saying that they can't be used. They're just leftovers from something that isn't in the game anymore, at least as far as we know. |
| 01-18-2008, 01:08 AM | #7 | |
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Well duh, but the whole "Relative perceptions => objective quantities LOLOLOLOL" thing is just stupid. |
| 01-18-2008, 04:13 AM | #8 |
no man... its funny |
| 01-18-2008, 04:21 AM | #9 | |
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| 01-18-2008, 06:19 PM | #10 |
Ok, then question is answered! VOC and VOM tooltips from game-interface are probably not useable. I updated my old thread. |
