| 01-18-2003, 06:15 PM | #1 |
Guest | I'm making a map for Warcraft 3 that needs all of the units from a unit group to fly around to random places. I was wondering if there was an AI script like set junkyard dog (roam around)(from starcraft) so I can make the units fly around at random. I've tried using --Every .5 seconds --Unit - Order (Random Unit from (units of type flying sheep)) Move to (random point in (Playable Map Area)) but that leaves some of the sheep sitting still. Using the --For Each Integer A (from 1 to 150), do Order (Random Unit from (units of type flying sheep)) Move to (random point in (Playable Map Area)) gives the map massive slowdown. Can anyone help? |
| 01-18-2003, 10:53 PM | #2 |
You can set units to wander around in WE. If you do not want to use that, I'd suggest you put the units from the group in a unit array instead. Then you can easily go through all the units and order each to a random point. Then you won't have to do it that often and thus the slowdown is reduced. |
| 01-21-2003, 03:19 AM | #3 |
Guest | if you want to do it with triggers, i can't help you, but if you want to do it the lazy way you can always just give it the "wander" ability, like most of the animals have already. |
