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Is there a units in range matching condition bug?

01-20-2008, 09:46 PM#1
Skurai
I tried using the units in range matching condition and trigger it with a blink spell. It just doesnt work. Units in range works though. Any1 have this problem? its bugged isnt it?
01-20-2008, 09:56 PM#2
TaintedReality
Show us your trigger. It's not bugged.
01-20-2008, 10:00 PM#3
Skurai
Unit - A unit Begins casting an ability
(Ability being cast) Equal to Blink MassTp

Unit Group - Pick every unit in (Units within 300.00 of (Position of (Casting unit)) matching (((Picked unit) is alive) Equal to True)) and do (Actions)
Loop - Actions
Unit - Kill (Picked unit)

Just this does not work but it works when i used the pick every units in range trigger.

The above is pick every units in range matching condition trigger and it does not work.
01-20-2008, 10:02 PM#4
TaintedReality
You have to use Matching Unit, not Picked Unit. So it should look like:

Trigger:
Collapse Events
Unit - A unit Begins casting an ability
Collapse Conditions
(Ability being cast) Equal to Blink MassTp
Collapse Actions
Unit Group - Pick every unit in (Units within 300.00 of (Position of (Casting unit)) matching (((Matching unit) is alive) Equal to True)) and do (Actions)
Collapse Loop - Actions
Unit - Kill (Picked unit)
01-20-2008, 10:07 PM#5
Skurai
omg something that simple and i @#$#@% up. Thanks alot man.
01-21-2008, 10:02 AM#6
Troll-Brain
all functions with in range don't take the unit which has the 'Aloc' ability, but you probably don't care about it, because it should be a dummy unit