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GetCameraTargetPositionZ

01-22-2008, 02:36 AM#1
xombie
Does anybody know why the CameraTargetPositionZ of a camera locked onto a unit is not the same as the unit's GetLocationZ value? Even on a completely flat terrain GetCameraTargetPositionZ fluctuates a lot while GetLocationZ seems to be a lot more precise (and constant on flat ground).

*edit*

More specifically, does anybody know the relation between GetLocationZ and GetCameraTargetPositionZ, given that the camera is focused on a unit that is ground-level.