| 01-26-2008, 05:20 AM | #1 |
native CreateSound (string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string eaxSetting) returns sound i think i know most of what this jass means but what is 'string fileName' and 'string eaxSetting' ? how to use it? |
| 01-26-2008, 05:27 AM | #2 |
I think string Filename is where the sound file is found. For example: Abilities\\Weapons\\AncientProtectorMissile\AncientProtectorMissileHit1.wav while eaxsetting has something to do with the sound being 3d. |
| 01-26-2008, 09:35 AM | #3 |
