| 01-18-2003, 09:29 PM | #1 |
1a. How can I get the map to detect a specific hero's amount of Agility, Strength, and Intelligence and store it in a variable? 1b. How can I make that Agil, Str, and Int increase mid-game using a trigger; not a tome? 2. How can I make a hero unit lose it's entire ability to move mid-game and then give it back without 'Pausing' the unit; I want it to be able to attack and whatnot, just not move. And furthermore, how can I make this hero able to train/research certain units only while immobile? 3. After I've edited the AbilityData.slk file, how do I get it to effect only a specific map? 4. I forget #4, but it will come back to me, I'm sure. ;) I really appreciate any help you guys can give. ~Nik |
| 01-18-2003, 09:52 PM | #2 | |
Quote:
1. use USME editor 2. i think theres a trigger that makes a certain ability unavalable(did i spell that right?) 3 with winMPQ add it to your map by opening the map, then pressing add then select the file and add it under Units\ along with the text files u may use with it. 4. ...sorry im not sure thats a hard one |
