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Is there a unit/point target spell that does not interrupt caster movement?

01-29-2008, 12:35 AM#1
Kratos
Is there a unit or point target ability that does not disable the casting unit's current order (causing the unit to stop after it uses the ability)? Berserk is a spell that doesn't interrupt a unit's current order for example, so is Defend and Mana Shield. The problem is both of those are instant casts. I need an ability that is a point/target type cast. I already found a workaround this problem but using a spell that does not interrupt the units current order would make things so much easier. I doubt one exists but I thought I should try asking just in case. Any help would be appreciated.
01-29-2008, 01:37 AM#2
TaintedReality
Abilities that don't interrupt the current order: Berserk, Defend, Magical Defense, Mana Shield, Immolation, Divine Shield. So no.
01-29-2008, 02:35 AM#3
Kratos
As I thought. Oh well, thanks for verifying my assumption.
01-29-2008, 02:44 AM#4
Strilanc
Healing salves don't interrupt commands. Do item abilities keep that property when transfered to units?
01-29-2008, 10:55 AM#5
cohadar
no