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Moonlight

01-30-2008, 01:34 AM#1
~Void~
This could be a campaign screen, I guess. Please comment!
This time I filled the white strip in with black!! Muahaha

Edit: You need to zoom in on it because it is a hi-res screenshot, otherwise the image quality will be REALLY bad.
Attached Images
File type: pngCampScreen.png (1.6 MB)
01-30-2008, 02:50 AM#2
Game_Slave
the path gets too steep heading up that mountain, and you need more tile variation and doodad coverage/variation
edit: also, the moon is too center. offset it, or the path.. you can't have everything center like that
edit 2: maybe make the moon a lil smaller and put it off to the right a bit, 'cause right is a bit liter than left balance-wise
01-30-2008, 03:13 AM#3
Nuclear Arbitor
sylvanas is too big. kind ruins the picture. nice other then that.
01-30-2008, 08:46 PM#4
~Void~
Quote:
Originally Posted by Game_Slave
the path gets too steep heading up that mountain, and you need more tile variation and doodad coverage/variation
edit: also, the moon is too center. offset it, or the path.. you can't have everything center like that
edit 2: maybe make the moon a lil smaller and put it off to the right a bit, 'cause right is a bit liter than left balance-wise

The moon was specifically supposed to be in the center, as well as the path. It is the focus of the terrain... Not really meant to look natural like that.

And about tile variation... If you look you will see enough of it.
The entire grass parts are covered in grass/shrub doodads, so doodad coverage is a little stupid.

But to tell you guys myself, I am not particularly happy with it either >_>
Didn't come out the way I wanted.