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Terrain Deformations

01-30-2008, 10:21 AM#1
Malf
Is there a way I can destroy permanent deformations? I'm trying to make a stomp spell where a crater is created and lasts 6 seconds. At first it looked easy, when I tested, it took 6 seconds for the crater to achieve it's full depth, then went back to the normal terrain height. When I set the deformation as permanent and duration to half a second, it seemed okay, but I can't find a way to "fix" the terrain and make it back to what it normally was.
01-30-2008, 05:06 PM#2
Zandose
Do the exact same deformation with reverse the depth number. This is not actully removing but overing it up, so this should leak.
01-31-2008, 07:34 AM#3
Malf
:O Oh noes, is it bad when there are too many terrain deformations?
01-31-2008, 07:57 AM#4
Toadcop
Malf ja sie sind voll sheisse.
never use terrain deforms... well IF and only for single player maps.
01-31-2008, 09:37 AM#5
Malf
Quote:
Originally Posted by Toadcop
Malf ja sie sind voll sheisse.

How/Why is it bad?
01-31-2008, 10:20 AM#6
Toadcop
1) laggy
2) can cause desync in MP if use GetLocationZ()
01-31-2008, 11:02 AM#7
MaD[Lion]
u can do terrain deform in multiplayer ^^ If you deform point by point.
01-31-2008, 11:14 AM#8
Malf
Guess I'm gonna have to trash this skill :|