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Unit appearance problem

01-19-2003, 06:50 AM#1
Guest
Ok, im really new to map editing in war3, ive only made maps for AoE2(which is more basic and simple), im learning the codes and stuff for war3, anyways lets get to the point:

I make my custom unit, perfect; the problem is, when i made it, i specifically set the game to put the player color to green, starting location green, so there shouldnt be problems with that, but my custom unit has this specs:
U.Model: Shandris
U.Interface Icon: High elf(male)
Sound Set: High Elf(male)

So i set my camera to go from this unit's side to his/her front, but when i test the map, the unit color is RED(deafault for local player right?)emote_sweat also, the interface icon is SHANDRIS!:mtk: AND the voice is the High Elf(male), well you know what! that makes it look ridiculous!:gfu:
can somebody tell me whats wrong with the interface icon? is it possible to change the color for local player to green so it looks like the real thing?
01-19-2003, 02:58 PM#2
DoctorDoom
Not quite shure what is happening here but I can answer your question. In the triger editor there is an action 'Unit-Change Color'
Just add this to whatever event you want and presto. Red becomes green or whatever.