| 02-19-2008, 10:27 PM | #1 |
Is there a known incapability with resurrecting a hero and pausing it directly after? I hesitate to post my actual Trigger because it has a lot of fluff and nonsense, but basically it goes thus: Trigger: When I move the unit into the arena, they still aren't paused, even after the redundant double pause. I've isolated the problem to this section, the cause is the Hero being dead before the event. Is there a simple answer I'm overlooking? |
| 02-22-2008, 06:33 AM | #2 |
aww, 20 views and no replies, you guys sadden me... ): someone out there has to know something! |
| 02-22-2008, 02:19 PM | #3 |
I can't give you a definitive answer, but it shouldn't be a problem. The way to test it is to remove the instant pause after revival and see if the pause works after the wait. Also, be sure that isn't running in a timer callback, because that wait will crash the thread. (No clue if that even applies here since you didn't post the trigger, but I wanted to note it nonetheless) |
| 02-22-2008, 10:53 PM | #4 |
hah dusk, I think you've replied to almost all of my threads, lol. Anyways, maybe I was unclear with what I meant, but no matter what combination of pauses I do, it seems the recently res'd hero won't pause. I've paused him right after he res's, I've paused him after waiting 3.00 seconds, and I've paused him later right before he duels. Even with all 3 pauses, he still isn't paused! I've done every combination it seems like, and it still doesn't work, so I was wondering if there are any special conditions in which you can't pause a unit. EDIT: It seems I was trying to pause a little too much. I did "Unit - Pause All Units" beforehand, and it seems it glitched out the hero I was resurrecting, like it thought he was paused, but he wasn't, something to that nature. Anyways, it's fixed! |
| 02-22-2008, 11:53 PM | #5 |
Glad it worked out, even if I really didn't help at all. xD |
