HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Neutral Victim and Neutral Extra

02-25-2008, 02:07 PM#1
cohadar
I tried using these two players for creeps but they do not listen.
After some time they just stop attacking and stand around.

I am guessing it is default AI for these players that is doing this, how do I turn it off?

I know it is possible because there are 6vs6 maps out there...
02-25-2008, 02:48 PM#2
Skater
Quote:
Originally Posted by Skater
Look: Advanced-->
Guard Distance
Guard Return Distance
Guard Return Time (sec)
Radius to Notice Building Construction
Radius to Notice Neutral Building Use

If you set this to highest, it should work.
02-25-2008, 10:30 PM#3
Fledermaus
They will, like all Neutral Players, run away from buildings.
02-25-2008, 11:37 PM#4
Nuclear Arbitor
lol, "fear teh farms!". the thing is though, those values only work if they would attack them any way. if its an ai thing it won't matter
02-28-2008, 06:46 AM#5
Gorman
they just get bored after a while, they dont run from buildings, last time i played melee i lured a mob of ogres into an enemy base at the begining of the game...

but check the AI, thats wats messing with it.
02-28-2008, 01:16 PM#6
Panto
They do run away when attacked by towers.