| 02-26-2008, 12:19 AM | #2 |
What will the map be? The continent of Azeroth or just a small part of it? And I'm also just wondering how you chose those factions that you did. And why not choose elves and dwarves and whoever. |
| 02-26-2008, 12:34 AM | #3 |
Only at the Kingdom of Azeroth, aka, areas east and west of Elwynn Forest. There is no continent of Azeroth, its known collectively as Eastern Kingdoms. There are no elves or dwarves because they never knew of the orcish invasion until Lothar arrived bearing news of the Fall of Stormwind. |
| 02-28-2008, 09:08 PM | #4 |
NEWS UPDATE: Orc Play Demo Ready for Release! This is a demo that will display how the orcish race will play (pretty much). Demo has you start with a town hall and build an army and crush the human opposition. (Humans aren't done yet). I'll post a link ASAP. Also has a basic model I made for the Orcish Blacksmith (All values are equivalent to it's WC1 counterparts, believe it or not). Edit: Haha, got the link! http://www.wc3campaigns.net/showthread.php?t=99226 |
| 03-02-2008, 09:18 PM | #5 |
I downloaded the orc demo and plan on trying it out. This looks pretty interesting, and since I've never played Wc1 I'll have no idea what's going on! :D But it looks like you've got everything planned out well, and I think this might go off in the right direction. |
| 03-03-2008, 12:34 AM | #6 |
NEWS UPDATE: Human Demo Done Includes human techtree and ones sick Town Hall model! I'm happy with it (except a few details). Report any bugs or problems to me! |
| 03-10-2008, 04:53 PM | #7 |
NEWS UPDATE (Sortof): All techtrees are finish. The only changes will probably be some names. Medihv is a little complex. Probably the most complex out of all of them. Medihv doesn't need resources, all his units are summoned. But his units can only be summoned by his channelers for mana, and the buildings don't regenerate mana so they have limited use. I won't be getting much progress until this weekend because I'm working on the Spell Making Contest #10. |
| 03-10-2008, 07:17 PM | #8 |
Hey secretarts, I thought somebody else would chime in and I didn't want to be the one annoying people about spelling mistakes, but no one has so far, so I think you might like to know that Medivh is actually how you spell his name, with the h at the end and the v before it. I hope this helps, and good luck with your project. :) |
| 03-10-2008, 08:10 PM | #9 |
dang... I've been spelling it wrong for a while. Thanks for the correcting me! |
| 03-16-2008, 02:08 PM | #10 |
News Update: For those of you who care, I've got the shadow council here with your name on it. It's not completely balanced but when I add the Northshire Clerics, it should balance out. |
| 03-18-2008, 08:02 AM | #11 |
I care. I've been reading your updates. I'm waiting for you to get a little further along before I try it out. I know the feeling, I was pretty excited when I saw someone comment (and positively, at that!) on my map's thread :) Keep at it, good luck! |
| 03-18-2008, 03:44 PM | #12 |
This is a pretty sweet project, dude, keep it going. |
| 03-20-2008, 11:42 PM | #13 |
Thanks, good to know I've got some people interested! Well, Also got the Northshire Clerics, I've just gotta finish the spells for the units and heroes. And give the units the right sounds. Sounds are my last priority. Edit: Forgot to attach! |
| 03-22-2008, 11:42 PM | #14 |
NEWS UPDATE: I've been working extra hard for this update! In this installment I have, Humans (and heroes) Orcs (and heroes) Clerics (and heroes) Council (and heroes) Turok (and heroes) The main bases And some more abilities, just a few. Whats next: Medivh (and all of his evil goodness) Abilities (I need to do pretty much all of them) Correct Icons and Sounds (im lazy zzzZZZZzzz) Specialty Buildings (Pretty much things like buildable cities (Goldshire, Stonard, Moonbrook, etc.) There will be over 100 units, buildings, heroes, etc. Note: Crusader Lord Jerl, Overseer Mogtharg, and Outlaw Leader Gar'thok are NOT lorically correct names. I made them up for balance and such, just pretend I'm giving names to previously nameless warriors ![]() Edit: File hotfix! Fixes Khadgar's name. |
| 03-26-2008, 12:17 AM | #15 |
NEWS FLASH: TheSecretArts, with all of his mapmaking powers, called upon the powers and began dredging out a continent. He called it, the kingdom of Azeroth. And on this continent he placed the Northshire Clerics, Stormwind Humans, Blackrock Orcs, Shadow Council Croneys, and Turok's ogres in their own lands. To give these races income, he also rose many a great gold mines, but in irony, forgot to give the races peons to build buildings and harvest this gold . The dredging is not complete though. Temple of the damned has it's own real terrain!!!Left to Dredge: Karazhan and Deadwind Pass Red Ridge Mtns. Other mountains hey, more mountains make those rivers look sexy Left to Create: Still need to finish Medivh I need to finish the spells. Edit: grrr... forgot to attach. |
