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A very strange Bug with Blink and Silence

03-01-2008, 07:10 PM#1
Burning Rose
Okay, so I'm not sure if this goes here or in General Development simply because I have NO idea what is going on.

I have a unit in my map, a wolf, with Blink and Silence. Whenever it casts blink, it doesn't go where it intends to (Even though the spell effect appears there), and instead teleports to the center of the map, wherever the wolf may be.

The same thing happens with Silence. It casts silence, uses mana, causes a cooldown, everything. Except the silence goes off in the middle of the map (Including the Spell effect, I think the difference is that for Blink it's an AoE Effect so it doesn't move, but in Silence it's the Art- Effect Field, so it does), and not where it's supposed to.

Now, this shouldn't be possible, I would think, seeing how the spell is being cast in a spot that's out of range. I'm not sure if this is from triggers or not, but I've looked through most of my triggers and can't find a thing that seems to be causing it.

I've tried removing one or the other ability, I've tried giving them to a computer, I've tried everything I know of and I have no idea what's going on.

Oh, and the middle of the map has water in it. Sucks even more.
03-01-2008, 07:14 PM#2
Rising_Dusk
Please, in the future make your topic names relevant and don't curse in them. This is a warning.

Are your spells triggered or are these modified Blizzard spells? If triggered, it would seem that your spells are taking the null coordinated, (0,0). If they are triggered, post the code. If they aren't, it may be worth it to recreate the spells in the object editor and see if it still happens.
03-01-2008, 08:40 PM#3
Burning Rose
Nevermind, I fixed it. Apparently issuing a new order when a spell is cast can screw things up.
03-02-2008, 06:46 PM#4
xombie
In your first post you told us that you don't think there is any code that would screw it up, but issueing an order on spellcast is a very relevent issue and you should've told us about it prior. If you hadn't figured it out there would've been no possible way for us to assist you.
03-02-2008, 07:19 PM#5
Rising_Dusk
This issue has been resolved, so I'm just going to go ahead and close it before anyone else has a fit...