Hi, I'm trying to edit a model that rotates around in a small circle. What i'm trying to do is to make the diamter of the rotation larger is there any way I can do this?
Assuming the rotation is based on a central bone spinning around (and not something stupid like a bone moving in an actual circle), simply move the object that is rotating further away from this bone.
I'm editing one of the Sphere models. If you use Magos' Model Editor, do you think it's possible to make the radius larger by messing with the X, Y, Z scalings?