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Multiplayer Release Bug Reporting

03-05-2008, 04:02 AM#1
The_Skullpitter
Alright, the multiplayer release is out: http://wc3campaigns.net/showthread.php?t=99306

This thread is for reporting bugs and omissions, only.
The thread for comments/criticism is here: http://wc3campaigns.net/showthread.php?t=99308
The thread for matchmaking is here: http://wc3campaigns.net/showthread.php?t=99309

Thanks, and good hunting!
03-05-2008, 08:26 PM#2
Salbrismind
The bug i'm experiencing is very odd. When I try to activate the exe (DoCMultiplayerV10.exe) it says "Unable to locate the target to patch."
Any ideas what could be causing this?
03-05-2008, 09:20 PM#3
Rising_Dusk
I mentioned this in the other thread, but the minor summons on conjurers don't work. It summons shadows, not scorpions.
03-06-2008, 01:44 AM#4
LucaTurilli
I was only able to play 1 game with my buddy, however we found several bugs.


1. If you build a wall inside of your townhall, the townhall will be teleported out of its starting area. You can continue to teleport your townhall by building walls inside of it.

2. Walls can still be built around destroyed townhalls.

3. Spamming walls to block units can be used to perpetually block invading units outside of a targeted base. (I thought this would be considered a bug)

4. Roads could not be built around expansion townhalls.

5. There were several points on the terrain in which I was unable to construct road upon. (This could have been due to roads not actually being constructed when ordered to, but still taking up space, I'm not sure.)

6. The minor summoning spiders have no skin.

7. I was on team 1 (slot 2) and my friend was on team 2 (slot 1) - he was the one to choose the game settings and I was unable to choose my race. (not sure if this is a bug).

8. My friend was able to build 3 different worker units from his townhall (he mentioned the peon and thrall, I forget the third, also not sure if this is a bug.)

9. My friend also mentioned that he was unable to queue more than 1 siege weapon at a time, due to the fact that the cancel button would overlap the button to build the siege weapon.


I'll have more when we play again.
03-06-2008, 01:48 AM#5
The_Skullpitter
Thanks Luca, and good to see you around again.
Most of those bugs have been fixed, we'll probably have a new release tomorrow.
Funny that the jumping Town Hall still happens. Oh, and don't worry about the expansion town hall problem - you aren't even supposed to be able to build them, so that won't crop up once the build problem is fixed.
03-06-2008, 02:16 AM#6
Salbrismind
Quote:
Originally Posted by The_Skullpitter
Thanks Luca, and good to see you around again.
Most of those bugs have been fixed, we'll probably have a new release tomorrow.
Funny that the jumping Town Hall still happens. Oh, and don't worry about the expansion town hall problem - you aren't even supposed to be able to build them, so that won't crop up once the build problem is fixed.

What about my problem, I was really hoping I could play this!
03-06-2008, 03:33 AM#7
The_Skullpitter
I'm stumped. First of all, have you logged into b-net lately and gotten the latest patch update?
03-06-2008, 09:30 AM#8
Albiino-I
I had that same bug too on an another computer.

I think it was because my latest patch didn't update properly.
03-06-2008, 12:11 PM#9
Belphegor666
Quote:
Originally Posted by The_Skullpitter
I'm stumped. First of all, have you logged into b-net lately and gotten the latest patch update?
Hmm couldn't you add an option of manual search for the targets needed for the patch (In case the application can't locate them) ?
03-06-2008, 12:40 PM#10
John_Drake
Quote:
Originally Posted by Salbrismind
What about my problem, I was really hoping I could play this!


Are you currently fully patched to 1.21 for WC3? If so, what is the name of the drive you have Warcraft 3 installed on? Like C:\ E:\ etc.
03-08-2008, 12:17 AM#11
Slurgh
I don't know this is a bug, but the Blood Guard (Race) can't be selected. If you try to select them then when you play you get outlaws not bloodguard.

For all I know, you guys might have removed the blood guard so you could fix models, abilities ect.

Edit: Another note is that the Misty Forest map requires player 1 to be horde. It doesn't allow race change. That isn't good.
03-08-2008, 01:55 AM#12
Salbrismind
Quote:
Originally Posted by John_Drake
Are you currently fully patched to 1.21 for WC3? If so, what is the name of the drive you have Warcraft 3 installed on? Like C:\ E:\ etc.

I can play on b-net so ya. But umm the patch i had to install manually and its stored on C:\
03-08-2008, 08:12 AM#13
Av3n
hmm.... when you turn the creeps off, you don't see the config menu and can't re access it

-Av3n
03-08-2008, 12:22 PM#14
weg
zomg water produces fire!


anyway..
twas fun
me and Fatigue played two games of which I lost both(I will get my revenge!)

though I had one issue, it was when he moved from the player 1 slot to another slot, and so when the game started I was apparently the one who gets to configure the settings, after configuring the settings, and the game begins, I somehow can't manage to click on the units and the buildings, as in, just the units, I can click on the menu bar things but not the units and buildings..
03-09-2008, 10:10 AM#15
John_Drake
Quote:
Originally Posted by weg
zomg water produces fire!
though I had one issue, it was when he moved from the player 1 slot to another slot, and so when the game started I was apparently the one who gets to configure the settings, after configuring the settings, and the game begins, I somehow can't manage to click on the units and the buildings, as in, just the units, I can click on the menu bar things but not the units and buildings..

For the entire game, or just at the very beginning?