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Units That Transform...

01-19-2003, 04:13 PM#1
Guest
I was wondering if there was a way to make units transform into other units (like the DH's Metamorphisis or DOTT's StormCrow), without editing the current units, is there a spell edit i can do?
01-19-2003, 05:08 PM#2
Guest
Yes.

You need to create a new spell (look both tutorials in this forum). As basic spell just take Meta from the DH.

You can enter the unit ID of the old and the unit using the spell (ids are in the unitdata.slk). If you change it to a 3-lvl hero spell, you can enter the new form in all 3 lvls.
(example: You make a new spell called "Waterform". You replace the AMs Summon WE with Waterform. Now at lvl-1 he transforms into a lvl-1 WE, at lvl-2 into a lvl-2 WE and at lvl-3 into a lvl-3 WE. Or if you make a Lycantrop with wolfform, you can design 3 different wolfs [stronger every lvl])

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Beside that, I have my own problem while editing transform spells. I posted this in another forum, but I think i will get more help here :-)

...

Hey
While making a new spell for my map, Im having problems editing Transform-Spells.

Example:
I create a new Hero, lets say DL for the example. I give him a new ability called "Batform" that he can use his wings. Now when editing the new spell, I need to enter the old and the new form of the unit (i took meta as basic). It was easy to find the Unit IDs of the DH and the MetaDH in the unitdata.slk. But what are the IDs of my new custom units? Where can I find them?
The w3m files include a "....units.doo" file, but I have no idea how to open them.

Can somebody help me?

I dont wanna recreate the Hero and his other Form (then I could base em just on already existing units and take their ID).
01-19-2003, 06:47 PM#3
Guest
Quote:
Originally posted by Bloodlust
Yes.

You need to create a new spell (look both tutorials in this forum). As basic spell just take Meta from the DH.

You can enter the unit ID of the old and the unit using the spell (ids are in the unitdata.slk). If you change it to a 3-lvl hero spell, you can enter the new form in all 3 lvls.
(example: You make a new spell called "Waterform". You replace the AMs Summon WE with Waterform. Now at lvl-1 he transforms into a lvl-1 WE, at lvl-2 into a lvl-2 WE and at lvl-3 into a lvl-3 WE. Or if you make a Lycantrop with wolfform, you can design 3 different wolfs [stronger every lvl])

------------------------------------------------------

Beside that, I have my own problem while editing transform spells. I posted this in another forum, but I think i will get more help here :-)

...

Hey
While making a new spell for my map, Im having problems editing Transform-Spells.

Example:
I create a new Hero, lets say DL for the example. I give him a new ability called "Batform" that he can use his wings. Now when editing the new spell, I need to enter the old and the new form of the unit (i took meta as basic). It was easy to find the Unit IDs of the DH and the MetaDH in the unitdata.slk. But what are the IDs of my new custom units? Where can I find them?
The w3m files include a "....units.doo" file, but I have no idea how to open them.

Can somebody help me?

I dont wanna recreate the Hero and his other Form (then I could base em just on already existing units and take their ID).



THANKS!
01-19-2003, 09:39 PM#4
Krakou
Quote:
Originally posted by Bloodlust

But what are the IDs of my new custom units? Where can I find them?


Create a trigger with your custom unit and convert it to custom text.
The ID of your unit will appear.
01-20-2003, 06:48 AM#5
Guest
can you explain it abit more? im not sure if i got it.. still i will try when i have time
01-20-2003, 01:08 PM#6
Krakou
Sorry but my english is very bad. :(

I will try with an exemple:

Create a trigger with no event, no action only a condition :

Unit type of triggering unit is <your unit> equal true

Convert this trigger to custom text and look what happens.

At the place of <your unit> you will see the ID of your unit.

Hope now you got it. :gsmile:
01-20-2003, 02:40 PM#7
Guest
ahhhh ok thx, now i understand. wasnt ur english, i was just lazy