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Tails

03-16-2008, 10:34 PM#1
Rao Dao Zao
Tails, of course!

He is based on a reference model culled from some Sonic game that never made it to completion; but entirely my own work.

Yes, he has only two locks of hair on his fringe.

He has four different facial expressions -- normal, asleep, angry and sad. This is achieved by his eye-area being a seperate panel; there are four slots on the texture, which can be moved between by animating the eye-panel material.

Animations are under construction, but the ubiquitous walk is included.
Attached Images
File type: jpgTails1.jpg (32.3 KB)
File type: jpgTails2.jpg (29.1 KB)
File type: jpgTails3.jpg (47.0 KB)
File type: gifTails4.gif (393.1 KB)
03-16-2008, 10:58 PM#2
weg
holy *!2#

its tails

I luv taht cute little fox
03-16-2008, 11:06 PM#3
TDR
I hate it. RDZ, you suck! :P
03-17-2008, 12:53 AM#4
Nuclear Arbitor
well hes blocky and missing some tails but other then that its fine. nothing special though. yet?
03-17-2008, 01:20 AM#5
Rising_Dusk
Hey, that's actually pretty cool. Try to make his stance and walk and stuff more dynamic though, it would really enhance the model as a whole. Also, don't forget the tailspin flying thingy animation! That's the best one, evar.
03-17-2008, 01:32 AM#6
Sabertooth_X
Needs a tailspin-helicopter animation. Kickass model though.
03-17-2008, 03:05 AM#7
Ammorth
And his feet have to spin in circles for his run animation.
03-17-2008, 10:14 AM#8
Rao Dao Zao
Quote:
Originally Posted by Nuclear Arbitor
well hes blocky and missing some tails but other then that its fine. nothing special though. yet?
He's not missing any tails at all, you just can't see them particularly well from the given perspectives. I'm not that stupid.

Quote:
Originally Posted by Rising_Dusk
Hey, that's actually pretty cool. Try to make his stance and walk and stuff more dynamic though, it would really enhance the model as a whole. Also, don't forget the tailspin flying thingy animation! That's the best one, evar.
The problem with dynamism here is that he has no pelvis and is rather stubby. And yes, he will fly; wouldn't be Tails without it.

Quote:
Originally Posted by Ammorth
And his feet have to spin in circles for his run animation.
Excuse me while I hit you, but that was Sonic's (and Knuckles') move -- when Tails runs fast, he hovers a bit and uses his tails as a fan in the manner of a hovercraft. I am currently constructing this animation.
03-17-2008, 01:45 PM#9
Ammorth
Quote:
Originally Posted by Rao Dao Zao
Excuse me while I hit you, but that was Sonic's (and Knuckles') move -- when Tails runs fast, he hovers a bit and uses his tails as a fan in the manner of a hovercraft. I am currently constructing this animation.

I deserve it. Its been years since I've played any sonic games, since I gave away my sega genesis.
03-18-2008, 01:23 AM#10
Nuclear Arbitor
ur right, u did hide an extra tail in there. u can only see it in one picture though.
03-21-2008, 09:37 PM#11
varsaigen
it still looks horrible. lol need to work on the textures.
03-21-2008, 10:29 PM#12
Dwarf Zealot
yea textures need a ton o work
03-21-2008, 10:30 PM#13
Rao Dao Zao
I don't think you realise that Tails is a one-colour character, and the rest is shading by the engine.
03-21-2008, 10:32 PM#14
TDR
you should at least paint the ambient occlusion on it, it helps A LOT. trust me.
03-21-2008, 10:37 PM#15
Rao Dao Zao
No, because this way I can get away with absolutely abominable UV-mapping! :D