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Problem with Stampede

03-17-2008, 05:47 AM#1
Kratos
Is there any way to have the lizard simply spawn directly behind the caster and then move in a direct path towards the target point? As opposed to spawning in some random location behind the caster and just moving in the same relative direction. I want its path to go through his position not offset to the right or left of the caster.
03-17-2008, 07:08 AM#2
Pyrogasm
No, you can't do that. You'd have to trigger it yourself.
03-17-2008, 09:59 AM#3
Fledermaus
I think (not 100% sure) that the first unit spawned from stampede is directly behind the caster.
03-17-2008, 10:43 PM#4
Kratos
No it's not. It's still offset to on the x axis. Well, thanks for the input. I just wanted a second opinion on what I thought. That is, it's just another way the World Editor is limited to only a few values while the rest is just hard coded.
03-18-2008, 02:30 AM#5
Rising_Dusk
Yes, this is totally possible. You just need to set the AOE of the spell to 1.
03-18-2008, 06:21 AM#6
Pyrogasm
Well, then the stampede wouldn't do anything, would it? Also, wouldn't the lizard only move through 1 distance before "leaving"?