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Harmonic Berserk

03-23-2008, 05:46 PM#1
Alexander244
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Harmonic Berserk


History
This spell was made specifically for the tenth wc3c spell session, with the theme of aimed spells.

Requires
JassNewGenPack v4d, or later

Credits
Vexorian: JassHelper, GetPathability
PipeDream: Grimoire
PitzerMike: PJass

Description
The Blademaster goes into a focused berserk around a controllable point of balance, damaging enemy units with his dance. More damage is done at higher speeds.

The point around which the hero "oscillates" can be moved by the player, so the direction and speed can be constantly adjusted to suit the situation.
  • Level 1 - 15-45 damage per second, 4.0 second oscillations.

  • Level 2 - 25-75 damage per second, 3.8 second oscillations.

  • Level 3 - 35-105 damage per second, 3.6 second oscillations.

Complies with the JESP standard.

Read Me
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Spell Code
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Attached Images
File type: jpgHarmonic Berserk.jpg (58.6 KB)
Attached Files
File type: w3xHarmonicBerserk.w3x (67.4 KB)
03-23-2008, 06:44 PM#2
Rising_Dusk
In your spelldata struct, your onDestroy method should be private. Otherwise, I can find absolutely nothing wrong other than the fact that you spelled "Declarations" as "Declerations" and that it's "Berserk" and not "Beserk". :p
03-23-2008, 06:58 PM#3
Alexander244
Quote:
Originally Posted by Rising_Dusk
"Berserk" and not "Beserk"
Lovely :P

Ok, I think I got all of them... updated

Edit: arg, missed one (in the game start message)... updated
03-23-2008, 07:02 PM#4
Rising_Dusk
Yeah, it looks really good now. I'll let another submissions person look it over before moving it over in case I missed something.
03-24-2008, 04:08 AM#5
Pyrogasm
It's fine; I've checked it.

'proved!
04-07-2008, 12:10 PM#6
waaaks
really cool! and funny