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Jass Cinematic system help

03-24-2008, 03:28 PM#1
LordHunter
Hello

I'm learning how to use the Jass Cinematic System and i'm having a lot of trouble implementing it. For example, if I don't use the example triggers provided with the map, and create my own, the map is entirely black and nothing happens most of the time.

So i sorta gave up working that out, instead i'm trying to call a function independently of the script system.

I'm trying to get a unit to jump this is my code
Trigger:
Custom script: call UnitSlide(Nbbc_0303,-9176.8,-13993.1,6,40)

If i use this alone I get an error. So i use actor assign, this is the trigger:

Trigger:
ActorAssign
Collapse Events
Map initialization
Conditions
Collapse Actions
Custom script: call ActorAssign(Nbbc_0303,1)

And i also get an error.

Can anyone please, please tell me what i'm doing wrong? I've spent days tweaking around options, re-reading the inizialization triggers. But nothing works at all as it's intendead.

Plese help me out, it would mean a lot to me.
03-29-2008, 12:37 PM#2
iNfraNe
Nbbc_0303 isnt a variable for the unit u're trying to reach. Try converting Unit - Kill Unit, selecting your unit ofc, to jass to see what the name of var refering to the unit is.

Oh and basically... learn jass before using this system.
03-30-2008, 12:12 AM#3
Anitarf
The map appears all black because those are the default values for the fog: zero. Zero red, zero green, zero blue, zero near z distance, zero far z distance. You can change this with the ApplyFog function.
03-30-2008, 04:42 AM#4
PurgeandFire111
If Nbbc_0303 is the "rawcode_number" of your unit, then just add "gg_" as a prefix because it is a generated global.

Yes, it is better to learn JASS first before using this system.