Ok, thank you. Can you give an example? I want it to add it to the last created unit. Would the script look like this? call UnitAddAbility(LastCreatedUnit,'Aloc')?
We just usually refer to it by Aloc because there is also the Locust Swarm Ability, and actual Locust Units. Aloc just makes it simpler :). One thing to watch out for though: Pick Every Unit won't work with Aloc Units, though I'm not sure if they had it removed.