| 01-19-2003, 11:15 PM | #1 |
i want it so if a player selects a building and types something it changes ownership of that building... im guessing i would use an "if/then/else" trigger but what exactly would it be? i want it to be : (if) owner of tower = nutral pass (then) change ownership to {whoever triggered it} (else) do nothing some help would be much appr |
| 01-19-2003, 11:46 PM | #2 |
u can do it with a cupl trigs event:unit is selected action:set selected unit to (variable1) event:player types message= giveunit action:give (variable1) to player something thats pretty basic u need stuff in there to say WHO get s the unit like a trigger for each player that has (givep1),(givep2) etceteras |
| 01-20-2003, 12:05 AM | #3 |
there has to b an easyer way... i have 150 odd buildings to do this to! in some TD maps if you sel a tower and type "sell" it sells the tower......how is that done? |
| 01-20-2003, 12:18 AM | #4 |
Ok, do this: Events: player chat message (giveto [player #])? Actions: unit group - pick every unit in units currently selected by player (whatever player) and - give selected unit to player (convert player index[convert string to integer (Substring[entered chat message, 7, 9])])]) This should work |
| 01-20-2003, 02:09 AM | #5 |
i always try to help *sniff sniff* but i just suck so much that im usually a pain 50% of the time BOOHOO |
| 01-20-2003, 03:07 AM | #6 |
thanks 4 the help but i found an easyer way :) incase anyone cares here it is..... EVENT: player 1-6 types "buy" as an exact match COND: Player 1-6 gold greater than or equal to 50 ACTION: IF ((owner of (random unit from (units currently selected by player 1 (red))) equal to neutral passive*)THEN do (unit change ownership of (unit currently selected by player 1 (red))) to player 1 (red) and chang colour ELSE do nothing this stops players buying out from under other players thanks for the help |
| 01-20-2003, 05:32 AM | #7 | |
Quote:
Regardless of the number of buildings, his trigger should work fine. Although his trigger allows you to take ownership of ANY unit, so you'd have to specify just for towers. :P |
| 01-20-2003, 11:54 PM | #8 |
sorry i forgot to say its a TD map so there will only be towers to pick (player 12 trigger stops people stealing others prev bought towers) |
