| 04-06-2008, 08:49 PM | #1 |
Hello! I am here beginner. I want to ask about the encryption algorithm for map name. f.e.: packets with header 0xf7 0x30: Code:
M.aqs]Eow.omoae]Q.uege_Wa.ss_Aewa.ocee_w1./19e/w3.y. M.aqs]Gam.e-Y])5)]Uwisuee.Meaeows./w3y. M.aqs]Eow.omoae]E;ouA_Ammksuass_w.7/51/w3ay. M.aqs]Sce5oasio]).1)UieEe.auiSiee.q/w3m. M.aqs]Eow.omoae]S.aiou_Su.ios_UE_i1/7/w3y. M.aqs]Eow.omoae]E.memeou!.UE!3/7!.Suswiwo.s/w3y. thx |
| 04-06-2008, 09:46 PM | #2 |
What's the question? |
| 04-06-2008, 10:10 PM | #3 |
what algorithm for encode the map name :) I need this for the irc-bot, which will show games in local net :) (sorry for my language) |
| 04-07-2008, 08:56 PM | #4 |
It's explained briefly here Code:
|Coded Data ends on 0x000101 over here -------------------------------------------------------->
|last Zero is not Coded - it used only for detect end of Coded data
|Decode is simple: all Coded data splited by 8 bytes blocks
|First byte of each block is first bits of 7 bytes data bit0 always 1
|Bit1 represents bit0 of byte1, bit2 represents bit0 of byte2 ...
|Left 7 bytes bit0 set to 1 for coded data
|Decoded result of our example will be:
| M a p s \ ( 5 ) L o s t T e m p l e . w 3 m F o r . R e s tI'm sort of stumped on how to go about doing this as well. |
| 04-07-2008, 10:39 PM | #5 |
thx! topic closed |
| 04-07-2008, 11:49 PM | #6 |
No its not... |
