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Vexorian Spells and Systems

Spell and systems releases

ThreadStarted ByRepliesLast Post
Collision IssuesDeathRing321 Jun 2009 by DeathRing
Problem with JNGP. crashes when saving.Hijax414 Jun 2009 by Vexorian
xecollider settarget and settargetpoint not included?Sinnergy013 Jun 2009 by Sinnergy
Patch 1.23b QuestionsCeDiL312 Jun 2009 by Vexorian
PJASS - "Unrecognized PJASS (syntax) error"whdgurdlWkd419 May 2009 by Vexorian
xecollider and xefx some questionsSinnergy113 May 2009 by akolyt0r
Problem with InvX!arikin112 May 2009 by arikin
Map Optimizer 4.7cKam410 May 2009 by Bobo_The_Kodo
your projectile system.. pls explain.HawkEye_Zoro415 Apr 2009 by Vexorian
Don't Understand.ShadowDestroyer54 Apr 2009 by ShadowDestroyer
Multiple Rolling Boulder Spell IssuesDracoSage24 Apr 2009 by Vexorian
Problem with xecollider0zyx053 Apr 2009 by 0zyx0
I'm needing CS Cache 13.8/13.9Gamat515 Mar 2009 by Gamat
Xecast obj not working?Blackroot1014 Mar 2009 by Vexorian
Vexorians CodemakerSgt_Johnson528 Jan 2009 by Sgt_Johnson
Hey,can anyone help finish the spell of harm reductionkimonline27 Jan 2009 by kimonline
Collision missile...im out of ideas to fix this!waaaks95 Nov 2008 by Kyrbi0
Collision Missile Problem - PositionSilvenon631 Oct 2008 by HawkEye_Zoro
making collision missiles detect corpsesHawkEye_Zoro223 Oct 2008 by HawkEye_Zoro
A Query about VJASS, Libraries and Code-ObfucationTrithilon-V2511 Oct 2008 by Vexorian
New VersionShadowDestroyer618 Sep 2008 by ShadowDestroyer
violent reaction, and questions for XEdamagewaaaks216 Aug 2008 by waaaks
Question about Homing MisslesBlacktastic811 Aug 2008 by Blacktastic
XE first test, first problemwaaaks33 Aug 2008 by waaaks
NewGen Editor and 1.22ShadowDestroyer622 Jul 2008 by Vestras
Conal Collision Missiles: Possible?Burning Rose215 Jun 2008 by HyperActive
Jumping with caster SystemRolePlaynGamer315 Jun 2008 by waaaks
vJass and CampaignsBOFH329 May 2008 by Rising_Dusk
Independent Summons (Tank and Support AI?)akasixcon424 May 2008 by dhobby
codemaker problemb_a_d06 May 2008 by b_a_d