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Bypassing the selection limit

04-28-2008, 02:07 AM#1
TheSecretArts
I need a way to allow select more than 12 units. I don't want to use squad systems.
The least I want is a way to detect which units are in a selection box by which player. If its by trackables, mouse clicks, emulating bounds, idc.
Please help!
04-28-2008, 03:47 AM#2
Vexorian
Sorry, we are short on the miracle department.
04-28-2008, 04:01 AM#3
Zandose
Squading is the only way to go.
04-29-2008, 02:03 AM#4
burningice95
Why do you need this?
04-29-2008, 02:18 AM#5
Furion
Quote:
Originally Posted by burningice95
Why do you need this?

For his project, which can be found here:
http://wc3campaigns.net/showthread.php?t=99191

He is trying to enhance gameplay by having a selection system with greater capabilities.
04-29-2008, 02:40 AM#6
TheSecretArts
thanks furion.
Yes, I need it for my imfamous project.
It takes an extreme burden off of micromanagement.
04-29-2008, 08:49 AM#7
Gorman
Ah ic, no mouse events (click and release), if there was it would be quite easy to do =(
04-29-2008, 10:57 PM#8
TheSecretArts
I know. I might just make a triggered spell that takes two points and selects all units in between.
04-29-2008, 11:23 PM#9
Dark.Revenant
Detect double clicks on a unit and put all combat-ready units in X radius into a a variable which can then be ordered with the next order from your selected units.
04-29-2008, 11:42 PM#10
TheSecretArts
I want to user to be able to select which units he wants, not just all in a radius.