| 05-21-2009, 04:19 PM | #1 |
Hello mates ![]() Once again I require help, and I turn to you at wc3c (yeah I turned to hive aswell but they can't solve it) I'm making a spell (surprise!) and I'd like the player to completely lose controll of the Hero for the duration of the spell. However, I don't want it to change owner, because it would mess up the experience system (and I'd much willingly scrap this spell than remaking the systems) Does anyone know how to do this? I think it could work with the Locust ability, if it would only make the Hero vurnurable... :sad: |
| 05-21-2009, 04:50 PM | #2 |
Take a look at Independent Summons. It should give you a clue about what to do. |
| 05-21-2009, 06:29 PM | #3 | |
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I don't understand how it works ![]() And if I don't, I can't implent and modify it. Hm... I could give it a couple of days though, maybe my teacher can help me |
| 05-21-2009, 06:43 PM | #4 |
I think the easiest method would be to just pause the unit. Not sure if that's exactly what you want though. |
| 05-21-2009, 06:49 PM | #5 |
losing control means make the target hero being controlled by you? if that's the case the only possible way is changing the owing player. Other way is with triggers order him constantly to do basic stuff, like move or attack, at your benefit. Check in my project PoC the Naga enchantress, she has an ability called soul control and I do that without changing player owner, and affects heroes too. |
| 05-21-2009, 07:25 PM | #6 | ||
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![]() I want it to move around attacking at random... Quote:
Very helpful indeed, thank you. +Rep |
