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» Chernobyl - Lost Riddles v1.00

11-10-2009, 07:05 PM#1
De.Facto




The trailer for Chernobyl - Lost Riddles has been finished! (;

I would be pleased, if you want to take a look on it on youtube or moddb.com



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11-10-2009, 07:26 PM#2
TEC_Ghost
Wait what....

Seriously, I don't know what the fuck this map is.

But I REALLY want to play it for some reason.

How far along are you?
11-10-2009, 07:38 PM#3
De.Facto
It's an adventure, like machinarium or beneath a steel sky.

cLR is about 3-4 years old. In 2008 I've created a thread for the old v0.50.
This old version is dead and does NOT represent any quality of the new cLR.


Well .. the next internally test will start on sunday. I hope we can finish the alpha-yard within the next two weeks.

The public beta was planned to be released in this month. But there's so much to do, that we can't hold this date.
You may register yourself in our forum on www.chernobyl-lost-riddles.com to receive a beta-slot for the closed beta in a few month.

The slots are limited .. and we're nearly full - so you should hurry, mate. (;
11-10-2009, 09:27 PM#4
Shade987
Looks sweet. Might be good if you could stick those pictures in hidden tags, though. As in please do it.
11-11-2009, 05:11 AM#5
Askhati
I agree with TEC_Ghost - no idea what this is, but it looks cool as f**k.

Question though: if the scenario plays off BEFORE the accident, will we still get to fight radioactive zombies? *looks hopeful* Actually, how much combat will there be involved? Are we talking Diablo 2 mindless-hack-slash-hack-slash-hack-slash-etc or Resident Evil insane-problem-solving-while-fighting-off-mutated-horrors?
11-11-2009, 12:52 PM#6
Darkt3mpl3r
you will face few violence
11-11-2009, 02:20 PM#7
Askhati
Hmm... Sounds neat. Are you guys still recruiting team members? I'd like to volunteer as a ghostwriter - someone who goes over the text (dialogues, quest updates, item and ability descriptions, etc) and edits them. I worked with the German guys from Gaia's Retaliation before (talk to zwiebelchen on this forum for a reference), tweaking their English to get rid of language errors and things like that, but they have put their project on halt for the moment, so I find myself without duties. I have also registered on the cLR forums, so you can contact me over their if you're interested.
11-19-2009, 02:25 PM#8
De.Facto










INGAME-SHOTS | with mixed light-sources | stable fps
12-06-2009, 04:57 PM#9
De.Facto







.. prepare for X-Mas, guys. (;
12-07-2009, 01:46 AM#10
Agrias
Phew, this looks awesome!

I'm wondering if it's still a puzzle game like the original :o or is a zombie survival now.
12-07-2009, 08:46 AM#11
De.Facto
We re-created Chernobyl - Lost Riddles. (;
Now - cLR is a dystopian adventure in a scale of scientifically speculative fiction.

You might be still able to solve the classic riddles/rooms.
Furthermore there's is a dynamic story with fully dynamic and random plots.

If you want to be a betatester, you should hurry. Only 2 slots left. (;
12-21-2009, 08:05 PM#12
De.Facto


Hey guys!

I've just recognized - MODDB started a vote for the MOD OF THE YEAR '09!

Please be so kind and vote for us!

» MOD of the Year 2009
12-22-2009, 05:10 AM#13
Askhati
You haven't actually released anything this year... Not even your beta... How the hell can you expect to receive any votes?!
12-22-2009, 10:53 AM#14
De.Facto
Quote:
Originally Posted by Askhati
You haven't actually released anything this year... Not even your beta... How the hell can you expect to receive any votes?!

"We're currently working on the closed beta, looking forward to release it on X-Mas! (23th / 24th December)" ( + ) ( - ) 1/2 days
O well, mate. cLR is about 3 years old. Except v0.50 would still work.
We all got bad luck with that v1.24. (;
12-22-2009, 11:23 AM#15
Archian
This looks interesting.

However, you might wanna slide along side of this: http://www.wc3c.net/showthread.php?t=82572