| 09-08-2003, 12:02 AM | #1 |
DOES ANY ONE KNOW HOW TO MAKE IT THAT .. IF A UNIT IS IN SO AND SO REGION, THAT UNIT WILL NOT COST ANY FOOD.. BUT IF I COPY THAT UNIT TO ANOTHER PLACE IT WILL COST FOOD.. helpHELPHELP! |
| 09-08-2003, 12:07 AM | #2 |
First of all calm down and turn the damn caps off there might be anotherway to do this, but heres the only way I can think of make a copy of all the units that will be going in and out, making the copies cost 0 food.(I recomand using an editor suffix so u can tell the difference) make a trigger, a unit eneters y region unit = to x unit replace x unit with x unit's copy unsing old units reaitive Then do the reverse for leaveing. |
| 09-08-2003, 12:10 AM | #3 | |
Quote:
Dude thats a good idea :) ill try it but.. theirs like 27 units.. :( isnt htere an esier way? |
| 09-08-2003, 01:06 AM | #4 |
You bet theres an easier way, use the disable/enable food usage for unit action. Unit enters - disable food usage. Unit leaves - enable food usage. |
| 09-08-2003, 03:23 AM | #5 | |
Quote:
DUDE UR A FREEKIGN LIFE SAVER! THNX!@ |
