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Jass/World Editor guided triggers

10-07-2003, 05:57 PM#1
Dark_Templar
For some curiosity I'm making a survey about what kind of map editng they use (jass script or the easy world editor guided triggers). Feel free to vote and post comments! :D
10-07-2003, 06:01 PM#2
Coffein
I use both, since I'm not that good with JASS
10-07-2003, 08:09 PM#3
DiscoDave
Exclusively the World Editor triggers.
10-07-2003, 08:09 PM#4
Orange-wave
well its WE for now, until ilearn Jass a bit more...

hmmmmm *stares at Coffeins sig* hmmmm
10-07-2003, 09:24 PM#5
lordwiggin
Quote:
Originally posted by Orange-wave
well its WE for now, until ilearn Jass a bit more...

hmmmmm *stares at Coffeins sig* hmmmm


says exact same thing

wered u get sig cof?
10-07-2003, 10:24 PM#6
weaaddar
Why don't you guys use our OT discussion forum rather then slaying logical flow.

Oh yeah and this poll is pretty stupid as even jass veterans will use GUI under certain circumstances as sometimes it just easier (i.e. for cinematics I'd probably still go with GUI but for dialog boxes Id use Jass).
10-07-2003, 11:38 PM#7
Supra God CrK
lma if you guys go to off topic i started a poll about cof's sig. seems like a big debate there for some reason....ne wayz i use we but i am learning jass and i will use only jass once i figure it out.
10-08-2003, 01:24 AM#8
Dark_Templar
Yes, I think you're right weaaddar. It's better to use both triggering aspects, JASS and GUI. JASS may be very flexible and helps to avoid placing lots of triggers/variables, but typing a long trigger entirely in JASS is lenghty and boring. So, the world editor comes to be helpful.
10-08-2003, 02:02 AM#9
Grater
I use a hybrid, for example I love local variables for flexibility and to work around WE quirks, but I also love the gui for easily changing stuff... so I use "custom script" a lot inside "normal" triggers.
10-08-2003, 01:21 PM#10
ObsidianTitan
I only use normal, but i need to learn to use jass to get my map to work better. Cant be that hard to learn jass.
10-08-2003, 01:46 PM#11
Vexorian
Quote:
Originally posted by Grater
I use a hybrid, for example I love local variables for flexibility and to work around WE quirks, but I also love the gui for easily changing stuff... so I use "custom script" a lot inside "normal" triggers.


me too, but the more I do that the more I love Jass, soon I am going to change more to Jass, Since the gui triggers do stupid things when get converted

Like For loops, that could be just like local integer a=0
then loop, exitwhen a=8, endloop, When you use The gui triggers we create a lot of extra functions to make it work

It also happens with if then else, argh

So these are the reasons to use jass

- local variables
- elseif
- more flexible loops
- Take less space
- User created functions to reduce space

That said the custom script action rocks.

Oh yeah, reasons there is no way to make a completely Jass made maps

- Events
- Jass really increases the chances to crash a map during saving
- Will took time
10-09-2003, 12:26 AM#12
Dark_Templar
It is possible to work with events in jass, although is awlful.

Ah, I didn't know that JASS crashes a map (it never happened with me) why does it happen?
10-09-2003, 04:07 AM#13
Oinkerwinkle
It only happens if they mess something up in their code. You can make it crash just as easily with GUI.
10-09-2003, 01:02 PM#14
Vexorian
Quote:
Originally posted by Dark_Templar
It is possible to work with events in jass, although is awlful.

Ah, I didn't know that JASS crashes a map (it never happened with me) why does it happen?


Certain Jass mistakes make World Editor Crash during saving
10-09-2003, 08:13 PM#15
Shvegait
Lord Vexorian, that seems to happen when you try to call a function that hasn't been defined yet. At least, it happened to me once that way.